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[OpenGL programsurfo

Description: This submission contains a function that computes face normal data for the VertexNormals property of the surface that fixes the lighting (facenorm.m) as well as a workaround function that you can just use in place of surf (surfo.m). Only use this if you get erroneous surface plots and you can t go without OpenGL and flat lighting.-This submission contains a function that computes face normal data for the VertexNormals property of the surface that fixes the lighting (facenorm.m) as well as a workaround function that you can just use in place of surf (surfo.m). Only use this if you get erroneous surface plots and you can t go without OpenGL and flat lighting.
Platform: | Size: 3072 | Author: ragada | Hits:

[OtherInPolyedron27072009

Description: InPolyedron detects points inside a manifold closed surface (even non convex ones). The normal orientation is assumed to be outwards. Warning there is no check for closed surface or normal orientation, open surfaces will give nonsense results. In the limit of numerical accuracy, points lying on the surface will be considered in. Usage Input: ■p: points of the surface npx3 array ■t: triangles indexes, first points flagged as one, ntx3 array ■tnorm: outward normals of traingles, ntx3 array ■qp: points to be queried, nqx3 array Output: ■in: nqx1 logical vector, true for in, false for out-InPolyedron detects points inside a manifold closed surface (even non convex ones). The normal orientation is assumed to be outwards. Warning there is no check for closed surface or normal orientation, open surfaces will give nonsense results. In the limit of numerical accuracy, points lying on the surface will be considered in. Usage Input: ■p: points of the surface npx3 array ■t: triangles indexes, first points flagged as one, ntx3 array ■tnorm: outward normals of traingles, ntx3 array ■qp: points to be queried, nqx3 array Output: ■in: nqx1 logical vector, true for in, false for out
Platform: | Size: 727040 | Author: tao lu | Hits:

[Special EffectsFace-Recognition-by-Kresimir-Delac-and-Mislav-Grg

Description: The basic idea behind proposed system is to represent user’s facial surface by a digital signature called normal map.
Platform: | Size: 15268864 | Author: Shooty | Hits:

[Othergibbs

Description: 吉布斯定轨法。 输入:轨道上任意三个点的位矢(R1,R2,R3); 输出:质点在R2端点时的速度V2;ierr是个判断符号,返回的ierr是零的话,就说明‘R1,R2,R3’共面,如果ierr是1的话说明‘R1,R2,R3’不共面(正常情 况下,要构成轨道的话,‘R1,R2,R3’一定共面 ,即ierr是零,如果ierr是1的话说明输入的‘R1,R2,R3’不共面不能构成轨道。 此函数用于:任意给定三个空间共面的向量,可以确定质点在R2处的速度V2,也就得到了轨道上的一个状态向量(R2,V2),调用前面的函数就可以确定其轨道,及任意时刻的状态。-Gibbs set the track method. Input: track any three points of the bit vector (R1, R2, R3) output: particle at R2 endpoint speed V2, ierr is a judgment symbol, The ierr that is returned is zero, then, it means' of R1, R2,, R3, ' coplanar, if ierr is 1, then description' of R1, R2,, R3, ' not a total surface (under normal circumstances, you want to constitute a track, then,' of R1, R2, R3, ' a certain total surface, ierr is zero, if ierr is an instructions to enter the words ' of R1, R2, R3' coplanarity can not constitute a track. This function is used: for any given three space vector of the surface, can determine the particle at the speed V2, R2 also track a state vector (R2, V2), call the previous function can determine its orbit, and at any time of the state.
Platform: | Size: 1024 | Author: cky001 | Hits:

[DirextXwater

Description: D3D effect 水面渲染的shader, 反射、折射、和法线贴图形成的水波-D3D effect of surface rendering shader, reflection, refraction, and normal maps ripples formed
Platform: | Size: 2048 | Author: 李俊 | Hits:

[Software Engineeringfilm

Description: 根据对真空蒸发镀膜的分析,在40×40的范围内分别蒸 发:1000、5000、10000、20000、30000个粒子。  利用2维数组记录每个点的粒子数。  初始粒的横纵坐标为0~40的均匀分布。  能量为(15,3)的正态分布。  在基体表面自由行走时损失1的能量。  若该点有粒子,即与其他粒子相遇时损失3的能量。  由低处向高处扩散,每扩散一层,损失4的能量,由高处 向低处扩散,损失3的能量。  当粒子的能量小于等于0时停留下来,该点的粒子数加1。  临界核的尺寸为10个粒子。  根据每个点粒子个数的不同,以不同的灰度显示这些点。 点越亮,则表示该点的膜越厚。  以图形方式显示粒子初始能量的正态分布情况-Based on the analysis of the vacuum evaporation coating, respectively, in the range of from 4040 evaporated: 1000,5000,10000,20000,30000 particles.  each point using 2-dimensional array to record the number of particles. The  initial grains transverse and longitudinal coordinates of a uniform distribution of 0 to 40. The  energy as a normal distribution (15,3).  1 energy losses in the substrate surface to walk.  point particles that 3 energy loss in the encounter with the other particles.  by the lower diffusion tops every diffusion layer, a loss of 4 energy diffusion from high to low, the energy loss of 3.  When the energy of the particles is less than or equal to 0:00 stay down, add 1 to the number of particles that point.  critical nucleus size of 10 particles.  these points, depending on the number of particles of each point is displayed in a different shade. Point, the brighter, the thicker the point of the fi
Platform: | Size: 230400 | Author: 杜明月 | Hits:

[Compress-Decompress algrithmsijicic-10-07033

Description: Another advantage is that geometric properties of the curve are easily determined from a particular level set of the surface . For example, the normal vector for any point on the curve C is given by:
Platform: | Size: 391168 | Author: patel | Hits:

[Bio-Recognize00661186

Description: Another advantage is that geometric properties of the curve are easily determined from a particular level set of the surface . For example, the normal vector for any point on the curve C is given by:
Platform: | Size: 401408 | Author: patel | Hits:

[MySQLIPC2907

Description: Another advantage is that geometric properties of the curve are easily determined from a particular level set of the surface . For example, the normal vector for any point on the curve C is given by:
Platform: | Size: 434176 | Author: patel | Hits:

[LabView12_01_0079_0085

Description: Another advantage is that geometric properties of the curve are easily determined from a particular level set of the surface . For example, the normal vector for any point on the curve C is given by:
Platform: | Size: 484352 | Author: patel | Hits:

[OtherSeahaimianhefaxian

Description: 对一维和二维海面的建立。其中整个海面的长和宽是自己设定的,海面的高度是由fortran算法计算出来的。很好的海面建模程序帮助你理解海面建立的过程。然后对海面的面积和法线进行数值的计算-The establishment of the one-dimensional and two-dimensional sea. The entire length and width of the sea is to set the height of the sea surface is calculated by fortran algorithm. Sea modeling program to help you understand the process of the sea established. And numerical calculation of the sea area and the normal
Platform: | Size: 4872192 | Author: 李大钊 | Hits:

[3D GraphicPoissonRecon

Description: 用于点云表面重建,基于Poisson重建算法,生成.ply文件,需要先求取点云法向量。-For point cloud surface reconstruction, reconstruction algorithm based on Poisson generate. Ply files, you need to strike a point cloud normal vector.
Platform: | Size: 108544 | Author: 波才 | Hits:

[Other DatabasesSNV

Description: 近红外光谱标准正态变量变换处理方法,主要是消除固体颗粒大小,表面散射以及光程变化对漫反射光谱的影响。-Near infrared spectrum standard normal variable transform processing method, mainly eliminate the solid particle size, surface scattering and the change of optical path of diffuse reflection spectra.
Platform: | Size: 1024 | Author: penghaigen | Hits:

[matlabphysicaloptics-

Description: 一束5W 的线偏振光以Φ = 45 度方位角振动,垂直入射到玻璃 - 空气表面,该光束波长0.6μm,玻璃介质折射率1.54 @0.6m,当入射角θ从0-70 度变化时,通过给定条件,分别完成如下要求: 画出该光束反射光的光强曲线(I-θ); 分析该反射光束的偏振态变化,画出偏振方向变化曲线(φ-θ)和偏振光束相位变化曲线 (Φ-θ)。 (注:光束从光密到光疏的界面,在入射角θ 从0-70 度变化中,包括了临界角θc)-Bunch of linearly polarized light 5W to Φ = 45 degrees azimuth vibration, normal incidence to the glass- air surface, the beam wavelength 0.6μm, glass refractive index 1.54 @ 0.6m, when the incident angle θ changes from 0-70 degrees By the given conditions, namely the completion of the following requirements: Draw the reflected light beam intensity curve (I-θ) analysis of changes in the polarization state of the reflected beam, draw the polarization direction of the curve (φ-θ) and polarized beam phase curve (Φ-θ). (Note: the light beam from the optical density of the interface is sparse, the incident angle θ  variation from 0-70, including the critical angle θc)
Platform: | Size: 3072 | Author: zj huang | Hits:

[matlabRSMstandardnorm

Description: 用响应面法计算可靠度.已知极限状态方程,变量相互独立,服从标准正态分布。-Calculation of reliability by response surface methodology. Known limit state equation, variables are independent standard normal distribution.
Platform: | Size: 1024 | Author: 曹文 | Hits:

[OtherHelmholtz

Description: his the code for calculating solid angle C, surface pressure ps, and field pressure pf coming out a pulsating cylinder with radius of r and normal-his is the code for calculating solid angle C, surface pressure ps, and field pressure pf coming out a pulsating cylinder with radius of r and normal velocity vn in an unbounded two dimensional acoustic domain using the solution of Helmholtz Integral Equation.
Platform: | Size: 4096 | Author: 纪女士 | Hits:

[Mathimatics-Numerical algorithmsrand_NormalDistributing_Series

Description: C++语言编写的一段代码,功能是实现正态分布的随机数的产生,有利于做粗糙面方面研究的人群。-C++ language section of code, the function is to achieve normal random number generation, is conducive to doing rough surface aspect of the study population.
Platform: | Size: 1024 | Author: 汪中华 | Hits:

[AlgorithmFEM3TRIANGLE

Description: 平面问题等参单元的有限元程序设计,平面弹性力学问题的三结点三角形有限单元法。考虑集中力、静水压力、法向面力和自重体力。-This is finite element programming of isoparametric element on plane problem, it solves the three-node quadrilateral plane elasticity problems using finite element method. It calculates the concentrated force, hydrostatic pressure, normal surface force and weight.
Platform: | Size: 174080 | Author: 庄暴 | Hits:

[AlgorithmFEP04

Description: 四节点等参元源代码,该程序可解决弹性力学的的平面应变问题,能够计算集中离、静水压力、法向面力和自重力的作用。-The program can solve the elasticity of the plane strain can be calculated the centralized role of hydrostatic pressure, normal surface force and self-gravity.
Platform: | Size: 7168 | Author: 孙立国 | Hits:

[OpenGL programsurfaceNormal

Description: opengl的一个小例子,关于表面法线的使用,可以实现物体真实感-an opengl code for opengl , about using normal for object surface
Platform: | Size: 5120 | Author: 小东 | Hits:
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